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Automaaval/dist/zacatraz/_internal/panel/models/file_download.ts
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2026-03-14 21:48:05 +00:00
import type {IterViews} from "@bokehjs/core/build_views"
import {build_view} from "@bokehjs/core/build_views"
import {ButtonType} from "@bokehjs/core/enums"
import type * as p from "@bokehjs/core/properties"
import {InputWidget, InputWidgetView} from "@bokehjs/models/widgets/input_widget"
import type {IconView} from "@bokehjs/models/ui/icons/icon"
import {Icon} from "@bokehjs/models/ui/icons/icon"
import buttons_css, * as buttons from "@bokehjs/styles/buttons.css"
import type {StyleSheetLike} from "@bokehjs/core/dom"
import {nbsp, text, button, input} from "@bokehjs/core/dom"
function dataURItoBlob(dataURI: string) {
// convert base64 to raw binary data held in a string
const byteString = atob(dataURI.split(",")[1])
// separate out the mime component
const mimeString = dataURI.split(",")[0].split(":")[1].split(";")[0]
// write the bytes of the string to an ArrayBuffer
const ab = new ArrayBuffer(byteString.length)
const ia = new Uint8Array(ab)
for (let i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i)
}
// write the ArrayBuffer to a blob, and you're done
const bb = new Blob([ab], {type: mimeString})
return bb
}
export class FileDownloadView extends InputWidgetView {
declare model: FileDownload
protected icon_view?: IconView
anchor_el: HTMLAnchorElement
button_el: HTMLButtonElement
declare input_el: HTMLInputElement // HACK: So this.input_el.id = "input" can be set in Bokeh 3.4
_downloadable: boolean = false
_click_listener: any
_prev_href: string | null = ""
_prev_download: string | null = ""
override *children(): IterViews {
yield* super.children()
if (this.icon_view != null) {
yield this.icon_view
}
}
override *controls() {
yield (this.anchor_el as any)
yield (this.button_el as any)
}
override connect_signals(): void {
super.connect_signals()
const {button_type, filename, _transfers, label} = this.model.properties
this.on_change(button_type, () => this._update_button_style())
this.on_change(filename, () => this._update_download())
this.on_change(_transfers, () => this._handle_click())
this.on_change(label, () => this._update_label())
}
override remove(): void {
if (this.icon_view != null) {
this.icon_view.remove()
}
super.remove()
}
override async lazy_initialize(): Promise<void> {
await super.lazy_initialize()
const {icon} = this.model
if (icon != null) {
this.icon_view = await build_view(icon, {parent: this})
}
}
_render_input(): HTMLElement {
// Create an anchor HTML element that is styled as a bokeh button.
// When its 'href' and 'download' attributes are set, it's a downloadable link:
// * A click triggers a download
// * A right click allows to "Save as" the file
// There are three main cases:
// 1. embed=True: The widget is a download link
// 2. auto=False: The widget is first a button and becomes a download link after the first click
// 3. auto=True: The widget is a button, i.e right click to "Save as..." won't work
this.anchor_el = document.createElement("a")
this.button_el = button({
disabled: this.model.disabled,
})
if (this.icon_view != null) {
const separator = this.model.label != "" ? nbsp() : text("")
this.anchor_el.appendChild(this.icon_view.el)
this.anchor_el.appendChild(separator)
this.icon_view.render()
}
this._update_button_style()
this._update_label()
// Changing the disabled property calls render() so it needs to be handled here.
// This callback is inherited from ControlView in bokehjs.
if (this.model.disabled) {
this.anchor_el.setAttribute("disabled", "")
this._downloadable = false
} else {
this.anchor_el.removeAttribute("disabled")
// auto=False + toggle Disabled ==> Needs to reset the link as it was.
if (this._prev_download) {
this.anchor_el.download = this._prev_download
}
if (this._prev_href) {
this.anchor_el.href = this._prev_href
}
if (this.anchor_el.download && this.anchor_el.download) {
this._downloadable = true
}
}
// If embedded the button is just a download link.
// Otherwise clicks will be handled by the code itself, allowing for more interactivity.
if (this.model.embed) {
this._make_link_downloadable()
} else {
// Add a "click" listener, note that it's not going to
// handle right clicks (they won't increment 'clicks')
this._click_listener = this._increment_clicks.bind(this)
this.anchor_el.addEventListener("click", this._click_listener)
}
this.button_el.appendChild(this.anchor_el)
this.input_el = input() // HACK: So this.input_el.id = "input" can be set in Bokeh 3.4
return this.button_el
}
override render(): void {
super.render()
this.group_el.style.display = "flex"
this.group_el.style.alignItems = "stretch"
}
override stylesheets(): StyleSheetLike[] {
return [...super.stylesheets(), buttons_css]
}
_increment_clicks(): void {
this.model.clicks = this.model.clicks + 1
}
_handle_click(): void {
// When auto=False the button becomes a link which no longer
// requires being updated.
if ((!this.model.auto && this._downloadable) || this.anchor_el.hasAttribute("disabled")) {
return
}
this._make_link_downloadable()
if (!this.model.embed && this.model.auto) {
// Temporarily removing the event listener to emulate a click
// event on the anchor link which will trigger a download.
this.anchor_el.removeEventListener("click", this._click_listener)
this.anchor_el.click()
// In this case #3 the widget is not a link so these attributes are removed.
this.anchor_el.removeAttribute("href")
this.anchor_el.removeAttribute("download")
this.anchor_el.addEventListener("click", this._click_listener)
}
// Store the current state for handling changes of the disabled property.
this._prev_href = this.anchor_el.getAttribute("href")
this._prev_download = this.anchor_el.getAttribute("download")
}
_make_link_downloadable(): void {
this._update_href()
this._update_download()
if (this.anchor_el.download && this.anchor_el.href) {
this._downloadable = true
}
}
_update_href(): void {
if (this.model.data) {
const blob = dataURItoBlob(this.model.data)
this.anchor_el.href = (URL as any).createObjectURL(blob)
}
}
_update_download(): void {
if (this.model.filename) {
this.anchor_el.download = this.model.filename
}
}
_update_label(): void {
const label = document.createTextNode(this.model.label)
this.anchor_el.appendChild(label)
}
_update_button_style(): void {
const btn_type = buttons[`btn_${this.model.button_type}` as const]
if (!this.button_el.hasAttribute("class")) { // When the widget is rendered.
this.button_el.classList.add(buttons.btn)
this.button_el.classList.add(btn_type)
} else { // When the button type is changed.
const prev_button_type = this.anchor_el.classList.item(1)
if (prev_button_type) {
this.button_el.classList.replace(prev_button_type, btn_type)
}
}
}
}
export namespace FileDownload {
export type Attrs = p.AttrsOf<Props>
export type Props = InputWidget.Props & {
auto: p.Property<boolean>
button_type: p.Property<ButtonType>
clicks: p.Property<number>
data: p.Property<string | null>
embed: p.Property<boolean>
icon: p.Property<Icon | null>
label: p.Property<string>
filename: p.Property<string | null>
_transfers: p.Property<number>
}
}
export interface FileDownload extends FileDownload.Attrs {}
export class FileDownload extends InputWidget {
declare properties: FileDownload.Props
constructor(attrs?: Partial<FileDownload.Attrs>) {
super(attrs)
}
static override __module__ = "panel.models.widgets"
static {
this.prototype.default_view = FileDownloadView
this.define<FileDownload.Props>(({Bool, Int, Nullable, Ref, Str}) => ({
auto: [ Bool, false ],
clicks: [ Int, 0 ],
data: [ Nullable(Str), null ],
embed: [ Bool, false ],
icon: [ Nullable(Ref(Icon)), null ],
label: [ Str, "Download" ],
filename: [ Nullable(Str), null ],
button_type: [ ButtonType, "default" ], // TODO (bev)
_transfers: [ Int, 0 ],
}))
this.override<FileDownload.Props>({
title: "",
})
}
}