64 lines
1.9 KiB
Plaintext
64 lines
1.9 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="zoom" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=zoom - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "zoom.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "zoom.mak" CFG="zoom - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "zoom - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir ""
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# PROP Intermediate_Dir "Release\zoom"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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MTL=midl.exe
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\\" /I "..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_VISUALC_" /D "NeedFunctionPrototypes" /D "_DLL" /D "_MAGICKMOD_" /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /machine:IX86
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# ADD LINK32 CORE_RL_magick_.lib CORE_RL_Magick++_.lib kernel32.lib user32.lib gdi32.lib odbc32.lib odbccp32.lib ole32.lib oleaut32.lib winmm.lib wsock32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\lib\\" /libpath:"..\lib"
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# SUBTRACT LINK32 /pdb:none
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# Begin Target
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# Name "zoom - Win32 Release"
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# Begin Group "src"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE="zoom.cpp"
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# End Source File
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# End Group
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# Begin Group "include"
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# PROP Default_Filter ""
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# End Group
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# End Target
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# End Project
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