Adicionar Jogo Vicente/Jogo Vicente/README.md
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# <div align="center">Unity Application Project</div>
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---
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## <div align="center">Overview</div>
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This project is a Unity-based application developed using the Unity Engine framework.
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The application uses Unity runtime components for:
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- Real-time rendering
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- Scene management
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- Audio systems
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- Input handling
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- Asset streaming
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- Rendering pipelines
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The project was compiled as a standalone Unity build and includes the Unity runtime environment through `UnityPlayer.dll`.
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---
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# <div align="center">Technologies Used</div>
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| Technology | Purpose |
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| Unity Engine | Main application framework |
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| C# | Application scripting |
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| Unity Rendering Pipeline | Graphics rendering |
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| Unity Audio System | Sound processing |
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| Unity Runtime | Standalone execution |
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---
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# <div align="center">Project Structure</div>
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```txt
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.
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├── UnityPlayer.dll
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├── GameExecutable.exe
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├── Data/
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├── MonoBleedingEdge/
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└── README.md
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```
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---
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# <div align="center">Main Features</div>
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- Real-time rendering
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- Scene management
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- Asset loading
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- Runtime processing
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- Input system integration
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- Audio playback
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- UI rendering
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---
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# <div align="center">Requirements</div>
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| Requirement | Description |
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| Windows OS | Required to run the application |
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| DirectX Support | Graphics rendering |
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| GPU Acceleration | Recommended |
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| .NET Runtime | Included with Unity |
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---
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# <div align="center">How to Run</div>
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1. Extract all files.
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2. Launch the main executable.
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3. Ensure all DLL files remain in the same directory structure.
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4. Do not remove the `Data` folder.
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---
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# <div align="center">Unity Components Detected</div>
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The DLL references Unity systems such as:
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- UnityEngine.CoreModule
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- Unity Rendering
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- Unity Archive System
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- Unity LowLevel APIs
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- Unity Test Framework
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- Unity U2D Systems
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---
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# <div align="center">Possible Application Types</div>
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This runtime structure may support:
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- Games
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- Simulations
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- Visualization tools
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- Interactive applications
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- VR/3D environments
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---
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# <div align="center">Disclaimer</div>
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This README was generated from compiled runtime components and may not fully represent the original source project architecture.
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---
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# <div align="center">Author</div>
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José Garcia
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